Epic Games veröffentlicht heute das Update für 'Fortnite' auf allen Plattformen. Unter anderem sind der Kugler ein neues Vehikel. Ab sofort steht ein neues Update bereit, das den erfolgreichen Mehrspieler-Shooter "Fortnite" auf die Version hebt. Geboten werden ein. Fortnite bekommt heute ein neues Update auf PC, PS4, Xbox One und Mobile. Doch der Patch ändert viel mehr, als man vermutet hat.
Fortnite: Update heute ändert überraschend viel – Patch Notes auf DeutschGestern Dienstag hat Epic Games das neuste Update für Fortnite veröffentlicht. Der Battle Royale Modus erfährt einige Veränderungen. Die Server des Online-Shooters Fortnite sind offline. Grund ist das umfangreiche Update , das aufgespielt wird. Ab sofort steht ein neues Update bereit, das den erfolgreichen Mehrspieler-Shooter "Fortnite" auf die Version hebt. Geboten werden ein.
Fortnite Update 8.10 Play Fortnite Battle Royale on the go! Same gameplay, same map, same weekly updates. VideoFortnite Season 8 (Update 8.10)! Update: The downtime has conclude, and Fortnite's update is now live across all platforms. It adds the recently teased Baller vehicle along with a new limited-time mode and some bug fixes; you. Fortnite update early patch notes: Respawn Van, The Baller, new weapons and more (Image: EPIC) Fortnite's next big update is scheduled to arrive this morning following confirmation of the Fortnite server downtime last night. “The v update rolls out tomorrow, March 12! Downtime begins at 5 AM ET ( UTC).". Fortnite All Changes - Heavy AR, Shield Update, and the Vending Machine is what we discuss today! Fortnite All Changes - Heavy AR, Shield Update, and the Vending Machine is what we. Fortnite: Battle Royale Update Patch Notes Weapons And Items. The driver is protected from damage, but The Baller is vulnerable to enemy weapon fire. Base damage Gameplay. Combined Xbox One and PS4 pools. This requires you to opt-in to cross-play. Players opt-ing out are restricted LTM. Fortnite New Update - Changes, Free Skin Style Coming, and the Refund System is what we discuss today! Join The RUSHERS by Subscribing - bordercolliedatabase.com
Added Team Settings to Checkpoint device. Added limiting billboards to 50 to fix memory and performance issues on mobile devices. We will continue to monitor to see if we can increase that limit.
Bug Fixes Fixed performance issues with the Music Sequencer device in islands with a large number of Music Blocks. Fixed the Starting Inventory device granting duplicate items if the "Drop items when eliminated" setting was disabled.
Fixed the Player Start device selecting Any team when it was set to None. Fixed an issue where Billboard background colors were not functioning correctly.
Fixed the holographic preview for the Pinball Flipper always being the default size when being moved with the Phone. Fixed an issue where the Pinball Bumper would result in overlapping previews when copied after squashing or stretching it using the Phone.
Fixed an issue where some of the Music Blocks placed in a Sequencer would not play in some cases. Fixed issues with using the Phone not being responsive while riding on the Driftboard.
Fixed an issue where Radios could play music after loading into an island that had a Radio with playback turned off. Fixed an issue where players would be locked from their inventory after being shot from a cannon.
UI Added score to the HUD when Type of Scoreboard is set to Total Score Bug Fixes Fixed an issue where HUD elements would sometimes not appear correctly.
Fixed an issue where the Start Game Panel would be present after returning to the HUB from a Featured Island. During the game voice chat is determined by the game settings.
Creative island games should now continue until all players have left the island or the starting player chooses to end the game from the menu.
Previously, the game would end if the starting player left the island. Performance Bug Fixes Fixed performance issues when using the Music Sequencer.
Fixed performance issues on servers with maximum player count. General Bug Fixes Fixed an issue that caused players to crash while in the Collection Book.
Fixed an issue that could cause the Winter Llama to pull from the wrong item set. This issue only impacted Winter Llamas that were converted from Snowflake tickets with the launch of v8.
Additionally, all players who received the incorrect Winter Llamas as part of the 8. Fixed an issue that caused players to continue earning Snowflake Tickets All remaining Snowflake tickets will be converted to Winter Llamas Fixed an issue with a wall being placed when picking a trap from the trap picker via mouse.
Fixed an issue with the building outline appearing red after placing a trap on an existing structure.
No more waiting for it to land. Shooting down the balloon early causes the storm to rush in faster. The landing zone is now a 1 by 1 build area The storm wall is easier to see through.
New Beta Storm mission Test the Limits. Test the Limits is a mission about racing around through a series of checkpoints to see how many laps you can complete, the more laps the better the badge reward.
There will be a preparation time to help you optimize the path from point to point then a timed race. Great way to test different hero loadouts.
Beta Storm: Eliminate and Collect will be rotating out. We appreciate everyone who participated and provided feedback on this Beta Storm variant.
Changed the controller input so that accessing Mission Details now requires you to hold the associated button down.
Edit option for Hero Loadouts now requires only a tap of the associated button. Reduced the wordiness of tooltips for gadgets. Respawn At Start now properly shows its associated keybind when in the Down But Not Out state.
Evolution and Rarity increases can now be done when inspecting an item that was received from a Transform Schematic.
Added Toggle Descriptions button to Team Perk and Gadget selection panels in Hero Loadout. Bug Fixes Fixed a bug where players using the Old School or Quick Builder Controller configurations would be unable to throw grenades slotted in the third ability slot.
Fixed issues with warnings about having another hero with the same perk in the loadout showing up in some cases when they should not.
When a hero was being chosen for a slot that had the same perk, it will no longer erroneously warn that the perk is already in the loadout. This will make it easier to replace a hero with a higher rarity or higher Power Level hero with the same perk, since they will sort to the upper part of the list rather than sorting with the "warning" displays in the lower part of the list.
Fixed the Hero picker details panel for Expeditions to show the correct Hero Loadout abilities. Changed padding on Zone name header to fix Korean language text getting cut off at the bottom.
Fixed the ramp structure so that the trap picker UI works correctly. Fixed an issue that caused the Voice Chat icon to not properly update when kicking a muted player Fixed an issue that caused slottable item counts for Collection Book categories to not update after evolving slotted schematics.
Fixed an issue that caused loss of gamepad control in the Transform slot picker after opening and closing the friends list.
Fixed an issue with Hero name plate text scrolling with Hero names in all languages. Fixed defender trap UI issues related to selecting a defender from a different pad.
Fixed an issue that caused players to partially lose navigation functionality when returned to the Quest Tab from the quest log. Fixed a matchmaking error that would prevent players from matchmaking into zones properly if they tried to start a quest from the quest log while already in a lobby.
Fixed an issue with hero ability icons appearing grayed out in the quick bar when casting a hero ability right as another ability comes off cooldown.
Fixed expedition timer text overlapping with completion percentage. Fixed an issue where the matching filter would only show the heroes that matched the team perk when the team perk was already active.
It now shows all heroes since the team perk has been activated by other support heroes slotted. Heroes Staredown Southie Returning Standard Perk: Bear Stare T.
Y fires lasers every 1. Four Leaf Wildcat Returning Standard Perk: Grenade Generation Every 45 eliminations, gain 1 Frag Grenade charge. Available in the Weekly Store on March 13 at 8 PM Eastern Time until March 20 at 8 PM Eastern Time.
Constructor B. In this mode, players will race to find a Jewel and take it to a getaway van before everyone else to win the match!
Destiny 2 Xur Today on January 1st, — Location and Inventory Where does Xur stand today on January 1, ? Why can't I find Xur in Destiny 2?
This video has an invalid file format. Auto HD High Low. Report a problem. Sorry, but you can't access this content!
Please enter your date of birth to view this video January February March April May June July August September October November December 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Year PlayStation 4.
Xbox One. Nintendo Switch. Motivating factor is unlocking optimization potential allowing us to run more playlists during more hours of the day while supporting more data center locations.
Reduced infinite dab duration from 12 hours to 11 hours in the front end Just kidding, Increased Infinite dab duration from 12 hours to 13 hours in the front end Elimination credit is now awarded to last damager in cases of logging out, self-elimination, and eliminations due to Storm damage.
Current threshold timer is 15 seconds. Added visual effects for the siphon on elimination. Players automatically enter the driver seat when entering an empty vehicle.
Added custom consume animations for the following items: Bandages Medkit Small Shield Potion Shield Potion Slurp Juice Chug Jug Bug Fixes Fixed Pirate Cannon collision that would block bullets for a passenger inside of the cannon Fixed Pirate Cannon not being able to shoot when moving backwards Fixed an issue where a player may lose functionality when shooting themselves out of a Pirate Cannon.
Fixed an issue in extreme camera flicking situations that would cause an incorrect first shot when firing weapons.
Fixed players holding Buried Treasure map upside down Fixed an issue where pressing Build and Edit buttons in quick succession would enter edit mode on the blueprint piece instead of build the structure.
Driftboards no longer explode when exiting one near a Mounted Turret. Fixed PS4 players being unable to adjust mouse sensitivity. LTM: The Getaway Summary Welcome to The Getaway!
Mode Details Jewels can be found in special supply drop safes, located along the edge of the first storm circle. The safes take a long time to open, so make sure the area is clear before attempting to claim a Jewel!
Four Jewels will be in play on the map at all times. If a player escapes with a Jewel or one is lost in the Storm, a new Supply Drop will bring a replacement.
Four total getaway vans will be on the map, three that arrive early in the match and one more that shows up near the end. The goal is to find or steal a Jewel and take it to one of the vans in order to secure a Victory Royale.
Once they arrive, Safe drops and getaway vans will be visible on the map at all times. When a Jewel is picked up, it will be visible on the map to everyone for 30 seconds.
Getaway vans float in mid-air, Jewel carriers must build up and then interact with them in order to complete a Getaway.
These carry a variety of longer-range weapons and other items, and are the only way to obtain the new Grappler in this mode.
Only Rare weapons or better will be found in this mode. Rifts, Rift-to-Go and Launchpads have been removed to reduce mobility for healthier Getaway Van engagements.
Matchmaking: Matchmaking will no longer wait to create a match with closest scoring players available after 8 minutes, and will now require enough players with similar scores to start.
Adjusted matchmaking point expansion to increase likelihood for high scoring players to be matched against other high scoring players.
Note: Due to the playlist featuring matchmaking based on your score, the quality or availability of matches may differ at certain times of day.
Duo Increased Bus Fare from -2 Points to -3 Points. This is a temporary solution for the Duo event granting too many points to players due to eliminations, causing an inflation of points over the course of the event.
The prize pool will be distributed across all server regions, with official rules and details released later this week. Format: Round One: All Eligible Players Round Two: Top Players from Round One Performance Fixed some instances of packet loss that could occur with certain ISPs that are prone to re-ordering UDP network packets.
Find more context in the Reddit Post we made last week. This reduces the occurrence of late streaming meshes. Fixed a regression in hitches on Switch due to GPU timing Improved performance on Switch by reducing the likelihood of particles triggering when the day changes phases Optimized the Ship Cannon Optimized UI elements for large team modes Improved performance for the Quick Bar Fixed hitches that occur on the Match Stats screen due to synchronously loading assets Audio Added new audio for Balloons while in-air.
Reduced volume of small prop destruction sounds chairs, beds, fences, etc. Removed reverb from pickaxe swings.Die Kamerasteuerung wurde bei einigen Belohnungstypen beim Anzeigen der Herausforderungen aktiviert. Teilt uns auch weiterhin mit, welche Verbesserungen euch für das Markierungssystem einfallen! Der Hypothek Monopoly während eines Spiels kann in den Einstellungen des Spiels angepasst werden. Combine your Moba Bet and grapple to perform unbelievable feats with the newest vehicle addition to Battle Royale! Events Turnier-Update: Test-Event Gauntlet-Solo und Gauntlet-Duos Es wurde ein zusätzlicher erweiterter Wettkampabschnitt hinzugefügt, der 24 Stunden andauert und am